Tech experiments and prototypes exist to be destroyed!
Tag Archives: gaming
Player Mental Models
You should lie, all the time!
Five? reasons to make your game pretty ASAP! (Number 3 will make you say “what?”)
I believe that it’s worth investing some time developing an aesthetic early in prototyping, even if it risks “wasting work”!
Games as Studies
An approach to developing games as artistic studies of themes and ideas.
Games as…
What are games?
The First Character is the Author
Video game protagonists aren’t real.
Accessibility in Key Fairy – Part 2
An update on the continued process of adding accessibility options to Key Fairy.
Default Work
Everything that doesn’t emerge from the earth or fall from the sky was a design choice by a person.
Accessibility in Key Fairy
I have been expanding Key Fairy’s options system, and I felt like now was a good time to talk about Accessibility!
